NOD242 — networking
NOD242 — slide 2
NOD242 — slide 3
NOD242 × MetaMask
// NOD242::BOOTSTRAP node.init(); dht.connect(); peers.sync();
// v2.4.2 · SECTOR_01 identity.generate(); tls.handshake();
[SECT_YELLOW_1 — imagen hero principal + texto de presentación]
// ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
//  NOD242 :: DISTRIBUTED PEER-TO-PEER NETWORK INFRASTRUCTURE
// ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━

  import { DHT, Gossip, NatTraversal }  from 'nod242/network';
  import { TLSIdentity, AntiSybil }     from 'nod242/security';
  import { KION, Theon, Ledger }        from 'nod242/economy';
  import { StoragePremium, CloudShare } from 'nod242/storage';
  import { ADNCore, ANAgent }           from 'nod242/ai';

  const node = await NOD242.Node.create({
    identity : await TLSIdentity.generate(),
    network  : { dht: true, gossip: true, nat: 'stun+turn' },
    storage  : { replicas: 3, erasure: 'RS(10,4)', quota: '40GB' },
    compute  : { gpu: true, renderCloud: true, renderQueue: 'p2p' },
    economy  : { token: KION, unit: Theon, antiReplay: true },
    ai       : { model: 'AN-LLM', local: true, federated: true },
  });

  await node.bootstrap(seeds);          // DHT bootstrap
  await node.network.connect();         // Gossip + NAT traversal
  await node.security.handshake();      // TLS mutual auth
  await node.economy.sync();            // Ledger sync P2P
  await node.ai.init();                 // ADNCore local inference

// ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
// [SECT_BLACK_1] status: ONLINE peers: -- latency: --ms
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// NOD242::NETWORK_MAP graph.render(peers); topology.draw();
// SECTOR_02 storage.replicate(); ec.encode('RS(10,4)');
[SECT_DARK_1 — contenido sección gris oscuro]
// NOD242::SERVICES renderCloud.queue(); storage.deploy(); ai.infer(prompt);
// KION · THEON · KRYX economy.mint(); ledger.commit();
[SECT_YELLOW_2 — servicios / contenido amarillo]
// ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
//  THE VOID: NEXUS — SPACE SIMULATION ENGINE
// ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━

  universe.seed(0x4E4F44323432n);      // NOD242 universe seed
  galaxy.init({ systems: 1_000_000 }); // 1M star systems
  physics.enable({ gravity: true, fluid: true, collision: true });

  const ship = await player.spawn({
    model : 'Eagle-I',
    slots : ['weapons', 'shields', 'cargo', 'jump_drive'],
    skin  : HoloCard.equipped(),
  });

  combat.connect({ p2p: true, nodes: network.peers });
  economy.mint({ currency: KRYX, amount: 1_000 });
  battlePass.activate(season: 'S1');

// ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━
// [SECT_BLACK_2::LEFT] game.init(); universe.render();
[SECT_BLACK_2 — columna izquierda negra]
// SECT_BLACK_2::PANEL_YELLOW works.display(); projects.render();
[SECT_BLACK_2 — panel amarillo abajo-derecha]